Gets the status of the transaction.
Inputs
| Type | Name | Description |
| UObject* | WorldContextObject | The WorldContextObject for this function. This is mainly used for registering the async method with the GameInstance. |
| FString | TransactionHash | Hash of the transaction. |
| FString | UEmergenceChain* | Blockchain to get the transaction status from. |
Outputs
| Type | Name | Description |
| FEmergenceTransaction | Transaction | The details about the transaction. |
| EErrorCode | StatusCode | Any errors that occured trying to get the data. |
C++
Module: EmergenceBlockchainWallet include: #include "WalletService/GetTransactionStatus.h"
UGetTransactionStatus::GetTransactionStatus() - instantiates this async method. Activate() - Activates this async method. In C++, the outputs of the async function can be acted upon by binding to the event delegate “OnGetTransactionStatusCompleted”.
Additional Information
This class or its parent class inherits from UEmergenceCancelableAsyncBase, and thefore also has the following functions that can be called on it:
void Cancel() - Cancels the requests.
bool IsActive() - Checks if the requests are in-flight.